|
Monstra | |
EUROPE
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Movia |
1 |
Melee defense |
Non-preemptive |
Melee |
 |
DoMovoi refers to spirits that often show up near cities of Slavic area. Some of them, who fell from Heaven to hills and forests far from villages, become evil sprits cursing Heaven and others, who fell in the vicinity of human dwelling, learn to get along well with people and protect them. Of these, Movia are rather wild spirit that can be seen in the areas near cities. Originally, they were not so evil as they would do no harm to humans, but they are becoming evil affected by the frequent conflicts in Eastern Europe. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Movoi |
2 |
Melee defense |
Non-preemptive |
Melee |
 |
Movoi, husband of Movia, has similar habits and yet is a bit more violent than her. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Graesp |
3 |
Magic Defense |
Non-preemptive |
Melee |
 |
Imp, or Impette, refers to a small and mischievous creature, often called an elf, or a sprite. More often than not, they give people a hard time because of their mischievousness. Of many kinds of imps, Graesp live with grass and used to be very calm and quiet. Frustrated by the fact that the long wars in Eastern Europe devastated grass, Graesp began attacking humans and have become a very dangerous threat to people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Edenp |
4 |
Magic Defense |
Non-preemptive |
Melee |
 |
Imp, or Impette, refers to a small and mischievous creature, often called an elf, or a sprite. More often than not, they give people a hard time because of their mischievousness. Of many kinds of imps, Graesp live with grass and used to be very calm and quiet. Frustrated by the fact that the long wars in Eastern Europe devastated grass, Graesp began attacking humans and have become a very dangerous threat to people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Baroi Wolf |
5 |
Melee defense |
Non-preemptive |
Melee |
 |
Baroi Wolf is a wolf that was found straying as a cub in the woods and has been raised by Barbaroi tribe, regarding them as its parents and being loyal to them. At the command of the Barbroi, it ruthlessly attacks people of the Eastern Roman Empire during the war between the Barbaroi tribe and the Eastern Roman Empire, but it is a tamed animal having lost its wild nature. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Barus Wolf |
6 |
Melee defense |
Non-preemptive |
Melee |
 |
Barus Wolf is a wolf that was caught alive and tamed by the Barbaroi tribe. It is so fierce that even Barbaroi finds it hard to control. Born with a violent nature, they lose control and become so violent when fighting and their assault charge can even break rocks into pieces. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Logos Baroi |
7 |
Magic Defense |
Non-preemptive |
Melee/Magic |
 |
Logos Baroi are members of the Barbaroi tribe that go to war under the rule of the legendary bear, Hagiajoe Dow. They were once hunters and shamans who used to go hunting in the woods and pray to the skies, and when fighting, they use their crossbows filled with the power of winds to lower the enemy's hitting ratio. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bartis |
8 |
Melee defense |
Non-preemptive |
Melee |
 |
Embroiled by wars, the Barbaroi tribe, who once were a peaceful minority race living in Northern Europe, are forced to the brink of extinction. It just happened that they were able to escape the crisis with the help of the legendary bear, which later forced them into battles conquering neighboring areas. The men who used to work the farms take up axes and shields to fight against the enemy. Of these, Bartis focus on defense, controlling wolves and watching their home turf and ships. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Misos Baroi |
9 |
Magic Defense |
Non-preemptive |
Melee/Magic |
 |
Like Logos Baroi, Misos Baroi were once hunters and shamans in the Barbaroi tribe, but they are forced into wars by the rule of Hagiajoe Dow. They can deal a heavy blow to the enemy by attacking them with crossbows filled with the force of fire. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Barpolle |
10 |
Melee defense |
Preemptive |
Melee |
 |
The men who used to work the fields but were forced into battlefields are called Barpolle. Armed with axes and shields instead of farming tools, they ruthlessly ravage the enemy in the forefront. Unlike Bartis who are careful because they are not fully ruled by Hagiajoe Dow, Barpolle having lost their original nature show no mercy whatsoever. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Dow Genetos |
11 |
Melee defense |
Non-preemptive |
Melee/Magic |
 |
Dow Genetos are descended from the legendary bear Hagiajoe Dow and are created to fight against European knights. Created with the focus on building up intelligence rather than melee capabilities, they use magic to gain the upper hand in battles with the knights. Dow Genetos uses the magic of wind to plunge the enemy into chaos. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Kiklopes |
12 |
Melee defense |
Non-preemptive |
Melee |
 |
Kiklopes are known as one-eyed, cannibal, giant tribe those grow sheep and lives in the island in the middle of the sea described in Greek mythology. Meanwhile, Kiklopes are also known as good at masonry who specialize in building large castle walls. Legend has it that he built the castle walls of Mycenae. They come out into the human world after the gates between mythical world and the human world have opened, harassing people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Dow Genema |
12 |
Melee defense |
Preemptive |
Melee/Magic |
 |
Created by Hagiajoe Dow with the focus on intensifying intelligence to fight European knights, Dow Genema's primary role is to use magic to lead battles and mount heavy attacks against the enemy, using the magic of fire. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Brontes |
13 |
Melee defense |
Non-preemptive |
Melee |
 |
Brontes, meaning thunder, is one of the sons of Gaea, the Goddess of Land. The three sons of Gaea, all of them having great talent, give a lot of weapons and benefits to Gods, but are killed by the gods who are envious of their talent. Brontes whose spirit stayed in the mythical world comes out into the human world after the gates between the mythical world and the human world opened, fights against people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Aduna Ladon |
14 |
Magic Defense |
Non-preemptive |
Melee/Magic |
 |
Ladon, the son of Echidna and Typhon, understands human languages and never sleeps. While watching the golden apples in the garden of Hesperides, Ladon has the apples stolen by Heracles and loses his life. Ladon was raised to the skies to become a constellation after death. Yet, never forgetting vengeful thoughts against Heracles, he comes down to the human world after the gates between mythical world and the human world opened, harassing people. He is relatively weak compared to other Ladons. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Polipemos |
15 |
Melee defense |
Preemptive |
Melee |
 |
Polipemos, leader of Kiklopes, has the most powerful capabilities in the giant tribe. Without caring about oracle that he would be blinded by Odysseus, Polipemos was so overconfident that he confined Odysseus and his companions in a cave and ate them up when they come by on their way back from the Trojan War. After making him drunk, Odysseus stroke a pointed stick in his eyes and escaped, leaving him blind. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Simos Ladon |
16 |
Magic Defense |
Preemptive |
Melee/Magic |
 |
Of the Ladons who were killed by Heracles while watching the golden apples, the most aggressive one having a hatred for Heracles is called Simos Ladon. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Nemea's Lion |
17 |
Melee defense |
Non-preemptive |
Melee |
 |
The Nemea's Lion whose skin is resistant to any melee weapon was breast-fed by Selene and later killed by Heracles in the Nemean valley. The Nemea's Lion seeking vengeance on humans comes down to the human world after the gates between the mythical world and the human world have opened, harassing people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Seirenes |
18 |
Magic Defense |
Non-preemptive |
Melee/Magic |
 |
Seirenes, sea monsters in Greek mythology, often show up in heroes' adventures and are known to have been good singers and performers. Seirenes less good at performing music than Seirens assist Seirens. They come out into the human world and help Seiren attack people after the gates between the mythical world and the human world opened. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Selene's Lion |
19 |
Melee defense |
Preemptive |
Melee |
 |
Selene's lion, which is more powerful and has even thicker skin than the Nemea's Lion, comes out into the human world after the gates between the mythical and human worlds opened, harassing people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Seiren |
20 |
Magic Defense |
Preemptive |
Melee/Magic |
 |
Seiren, sea monsters in Greek mythology, often appear in heroes' adventures and are known to have been good singers and performers. They would live in an island in the Mediterranean Sea and tempt passing sailors onto the island to kill and eat them. They come out into the human world after the gates between the mythical and human worlds opened, and as before, tempt passing vessels to be sunk with their sweet singing and performance and even attack people on the land. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Megalopa |
21 |
Melee defense |
Non-preemptive |
Melee |
 |
Megalopa, a monster living on the Trojan shore since ancient times, has a giant body and strong clamping claws. Although passersby's bring trouble on themselves by attacking Megalopa feeling threatened by its horrible appearance, Megalopa has no interest in anything unless hungry or attacked first. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
pilot log |
22 |
General |
Preemptive |
Melee/Magic |
 |
pilot log is the least powerful of the pirates who pledge allegiance to Captain Ivy. They were originally mere workers who did chores and trained to learn how to use daggers and rogue skills. They are not as powerful as other pirates probably because they used to be mere workers. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Crab |
23 |
Melee defense |
Non-preemptive |
Melee |
 |
Crab is well known as a monster frequenting the Trojan shore and attacking passersby. It has large clamping claws are so powerful that they can easily destroy a small ship, and often comes ashore and attacks people because of its appetite for eating people. But because of limited intelligence, it often forgets why it is pursuing the prey and does other things. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Pirate Brigand |
23 |
General |
Preemptive |
Melee/Magic |
 |
Pirate Brigand, pirates armed with surprise attacks using daggers and poison, are famous for fighting the enemy with all the tools at their disposal. Threatening as their poisoned daggers dipped in a strong poison are, their attack is not at all threatening if only you are careful about the poison. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Dark Wolf |
24 |
Melee defense |
Non-preemptive |
Melee |
 |
Dark wolves appear in Asia Minor, influenced by powers of the fallen angel Seniel. They come together voluntarily from neighboring areas in Asia Minor, feeling the appearance of Seniel and having dark spirits by nature. However, they are not cruel or violent, only showing up in the dark under the influence of Seniel. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Evil Wolf |
25 |
Melee defense |
Preemptive |
Melee |
 |
Fallen angel Seniel sealed to Asia Minor needs to have followers who are quick and cruel in order to protect himself. So he decides to make the wolves living near Mount Ararat his followers. He inspires the strongest and most intelligent ones of them with evil spirits and has them protect him. Later, when Seniel takes control of the minds of Ivy and is protected by stronger creatures, he looses his grip on the wolves. But the wolves with their cruelty deep-rooted now attack people who pass by the mountains. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Evil Order Archer |
26 |
Magic defense |
Preemptive |
Melee/Magic |
 |
Fallen angel Seniel gains control of the minds of Ivy and conquers Asia Minor, but he feels that it is still insufficient only with pirates. The Barbaroi tribes that invaded Eastern Europe come to his attention. He finds out that they are under the rule of Hagiajoe Dow, which is weaker than him. From that moment, Seniel begins to control the minds of the Barbaroi tribes and put them under his control, which forces many of the Barbaroi tribes to come over to Asia Minor and join the Evil Order. Evil Order Archers refers to those called Logos Baroi who were members of the Barbaroi tribe but came under the command of Seniel. They were originally hunters and shamans who used to go hunting in the woods and pray to the skies, and when fighting, they use their crossbows filled with the power of winds to lower the enemy's hitting ratio. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Evil Order Hunter |
27 |
Magic defense |
Preemptive |
Melee/Magic |
 |
Evil Order Hunters refers to those called Misos Baroi who were members of the Barbaroi tribe but came under the command of Seniel. They deal a heavy blow to the enemy by attacking with crossbows filled with the power of fire. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Evil Order Warrior |
27 |
Melee defense |
Preemptive |
Melee/Magic |
 |
Evil Order Warriors refers to those called Bartis who were originally members of the Barbaroi tribe but came under the command of Seniel. Armed with axes and shields, they protect companions and attack the enemy. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Evil Order Soldier |
28 |
Melee defense |
Preemptive |
Melee |
 |
Evil Order soldiers refers to those called Barfole who were members of the Barbaroi but came under command of Seniel. Armed with axes and shields, these frontline troops having lost their character ravage the enemy ruthlessly and show no mercy whatsoever. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Closier |
29 |
General |
Preemptive |
Melee |
 |
Closiers are the mythical Centaur, which fallen angel Seniel failed to turn into intelligent devils. While Centaur were intelligent, Closiers were born nearly without intelligence. They are so stupid that they sometimes don't recognize their own companions but their powerful strength remains. Daring to provoke them may find a death by the two axes wielded by them. They were summoned by Captain Ivy and are currently in control of Asia Minor. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Punisher |
30 |
General |
Preemptive |
Melee |
 |
Punishers refer to devils that used to be good ones called Centaur. They are inspired with evil spirits and reborn by the fallen angel Seniel Like Centaur who had strong powers in mythology, Punishers wield powerful axes with both hands, killing the targeted enemy mercilessly. They were summoned by Captain Ivy and are currently in control of Asia Minor. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Kokoru |
31 |
Magic Defense |
Preemptive |
Melee/Magic |
 |
Kokoru named after its unique cry is a periton not fully matured into a demon yet. Not as cruel as a Periton, Kokoru competes with it in power. Therefore, don't mess with it, or you will be sorry. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Periton |
32 |
Magic Defense |
Preemptive |
Melee |
 |
Periton, one of the demon species frequent Central Asia and are almost as big as humans. With irresistible desire to kill humans, they attack cities and merchants in groups but don't eat men. According to legend in Alexandria, human spirits become Periton when abandoned by the Gods. Sprits that can't vent their grudge without killing people take the form of these birds. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Blood Ong |
33 |
General |
Non-preemptive |
Melee/Magic |
 |
Since Blood Ong is much faster than Ong, it is hard to escape once surrounded by them. Blood Ong is named after the fact that their path finds flooded by blood. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Ong |
34 |
General |
Preemptive |
Melee/Magic |
 |
Ongs are very adaptable to circumstances and have spread beyond Tarim Basin into Central Asia. Ongs are so gregarious that you may find yourself surrounded by Ongs if you mess with them. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hun Archer |
35 |
General |
Preemptive |
Melee/Magic |
 |
The Huns are nomadic mounted tribes of Turkish descent resides in steppe of Central Asia. They once enjoyed their dominant powers invading Europe but their fortune faded rapidly after Attila, the king of the Huns, was killed in suspicious circumstances. Now, they can be seen only in some parts of Central Asia. In some parts of Central Asia, remnants of the Huns begin to make their last-ditch efforts to regain their glorious past. It is known that Hun archers, the most powerful of all Huns, are able to hit the target five hundred meters away. They were taught to learn how to handle the winds by shamans and put the power of winds into their arrows, reinforcing their destructive power all the more. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hun Defense Lancer |
36 |
Melee defense |
Non-preemptive |
Melee |
 |
Hun Defense Lancer are armed with lance, having lost their ability to shoot arrows in battlefield. With the exception of their ability to shoot arrows, they are as agile and destructive as before, primarily responsible for defense in the Hun forces. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hun Shooters |
36 |
Melee defense |
Preemptive |
Melee |
 |
Once predominant as far as into Europe, leading to the exodus of the Germanic race, the Huns have lost their power retreating to parts of Central Asia. Yet, it is Hun mounted shooters that even today's Europeans are still afraid of. Armed with bows and arrows specially designed to pierce thick armor worn by Europeans, they ride horseback and never miss their target. They were taught by shamans how to put the power of death into arrows, which is known to destroy your spirit. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hun Assault Lancer |
37 |
Melee defense |
Non-preemptive |
Melee |
 |
Hun Assault Lancers are selected from those not good at handling bows and are trained as specialized troops to use lances.
Since they don't use archery, they are not threatening when not at close quarters. But lances thrown by them could go through the chests of the enemy, with their agile mobility plunging the enemy into chaos. They mostly trample over the enemy once the enemy is plunged into chaos by mounted archers. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Sosungsung |
37 |
General |
Non-preemptive |
Melee |
 |
Sosungsung refers to smaller but more agile ones than Sungsungs.
As highly intelligent as Sungsungs, they move around in groups in order to compensate for their small bodies. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Sungsung |
38 |
Melee defense |
Preemptive |
Melee |
 |
Sungsung refers to monkeys that were raised by Muzigi and Uzigi and wandered around into Central Asia, having lost their parents. Intelligent yet very violent, they are the objects of fear from all ghosts, attacking with their long reaches. Probably because of the environment, they are weaker than King Bun in Khotan |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Stone Golem |
39 |
Melee defense |
Preemptive |
Melee/Magic |
 |
Rock Golem refers to monsters made of rock after people believing in the Aster Church in the village called the Village of Infidels disappeared from some unknown cause. Although made of ordinary pieces of stone, it has a body hard enough not to be scared by plain weapons. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Rock Golem |
40 |
Melee defense |
Non-preemptive |
Melee |
 |
Rock Golem refers to monsters made of rock after people believing in the Aster Church in the village called the Village of Infidels disappeared from some unknown cause. Made from harder rock than Stone Golem, Rock Golem has stronger offensive and defensive powers, helpless with destructive energy and hence wandering around and seeking live ones to put out the flames of life. |
|
CHINA
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Mangryang |
1 |
General |
Non-Preemptive |
Melee |
 |
Doll that Mr. Sa of Jangan made to curse the Wijeong instead of the palace. It has been created as the ghost with the devil spirit. It attacks the human indiscriminately with the large cleaver. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Small-eyed Ghost |
2 |
General |
Non-Preemptive |
Melee |
 |
Small-limbed monster out of the Big-eyed Ghosts.
Its eyes also are small. It is violent in comparison with the small body. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Big-eyed Ghost |
3 |
General |
Non-Preemptive |
Melee |
 |
It is hunch-backed from birth and has one eye. Thus it was expelled. The grudge ghost created after the boy lived lonely near the Hamgok gate way and died, is the very Big-eyed Ghost. It is the very violent and attacks the people with the large hand. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Old Weasel |
4 |
General |
Non-Preemptive |
Melee |
 |
Old Weasel lived for a long time.
The physical strength or offensive power is weaker than the Weasel, but it is very clever ghost due to the experience and intelligence accumulated.
If being abstracted, people are devoured without the realizing. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Weasel |
5 |
General |
Non-Preemptive |
Melee |
 |
The Weasel is the weasel goblin lived in the grassy land in the vicinity of Jangan and organizes the society. It shows high intelligence and no productive activity. It assails the human and takes away food, and hunts the animals. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Water Ghost slave |
6 |
Melee defense |
Non-Preemptive |
Melee |
 |
The Water Ghost slave lived as the slave and escaped. The tattoo is engraved on the face and body. It bears the hatred against the human and becomes violent due to the cruel treatment of the human. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Water Ghost |
7 |
Magic defense |
Non-Preemptive |
Melee/Magic |
 |
Originally the Water Ghost takes to an evil course as the elf of the marshland. It attacks the people by holding the large gourd, which the poison to dazzle the people is contained in. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Broken Stone Ghost |
8 |
Melee defense |
Preemptive |
Melee |
 |
The partially Broken Stone Ghosts that the protection stone image of Ch'in tomb was changed to the goblin is called the Broken Stone Ghost. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Stone Ghost |
8 |
Magic defense |
Non-Preemptive |
Magic |
 |
The soul of the vexatiously dead man is sticked to the gravestone. Thus the goblin created is the Tomb Stone Ghost. It attacks only people alive with drifting. To drive away the Tomb Stone Ghost, the people must rip apart and break away the Tomb Stone Ghost. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Stone Ghost |
9 |
General |
Preemptive |
Melee |
 |
Stone image made from the lion-shape stone. This was made for protect Ch'in tomb, but attacks all people passed by after losing the control power with passage of time. The attack using the hard legs made of the stone is very powerful. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Stone |
9 |
Melee defense |
Preemptive |
Magic |
 |
The Stone Ghost is the gravestone possessed by a devil apart from the Tomb Stone Ghost. It possesses stronger devil vigor and appears frequently in the vicinity of the tomb area. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Decayed Yeoha |
10 |
Melee defense |
Non-Preemptive |
Melee |
 |
Even main body goes rotten due to the strong curse. Even though the body goes rotten, it is as dangerous as the Yeoha. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Yeoha |
10 |
Magic defense |
Preemptive |
Melee/Magic |
 |
Originally the Yeoha was the elf of the tree to protect the nature as the demon lived in the southeast area of the southern valley in Jangan. They was the good elves to protect and assist the travelers who passed by the mountain path or valley. But they become depraved to the wicked elves. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bandit surbodinate |
11 |
Melee defense |
Non-Preemptive |
Melee |
 |
This shows the low ranking out of the bandit who handle the sword. This wears the fox skin apart from the bandit wearing the high-quality tiger skin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bandit Archer |
12 |
General |
Preemptive |
Melee |
 |
This show the low ranking out of the bandits to handle the bow. This wears the fox skin apart from the bandit wearing the high-quality tiger skin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Young Tiger |
13 |
Magic defense |
Non-Preemptive |
Melee |
 |
These are the young of the tiger governing the Hohyeol Mountain. Though they are young, they are very fierce. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tiger |
14 |
General |
Preemptive |
Melee |
 |
This is the man-eating huge tiger lived in the Hohyeol Mountain. It is large and strong. The Tiger follows the Mabok and stains with blood. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bandit bowman |
15 |
General |
Non-Preemptive |
Melee |
 |
The Bandit bowman is the member of the bandit group who manages to export the goods of the merchants to make a journey to the Silk Road. The Bandit Archer is stronger and more accurate in shooting the arrow contrary to the bandit archer. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bandit |
16 |
Melee defense |
Preemptive |
Melee/Magic |
 |
The Bandit bowman is the member of the bandit group who manages to export the goods of the merchants to make a journey to the Silk Road. Since the bandit who holds the blade trained the Fire Force Mastery and was expelled, it can operate the vigor technique. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Tiger |
17 |
Magic defense |
Preemptive |
Melee/Magic |
 |
It is introduced that only one tiger is born out of 1,000 tigers. It has the black body. The people who pass by the Hohyeol Mountain call it the black devil. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
White Tiger |
18 |
General |
Preemptive |
Melee |
 |
It is introduced that the tiger group governing the tiger had lived in the Hohyeol Mountain for 100 years. They lead the tigers and attack the people intellectually. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Chakji Worker |
19 |
General |
Non-Preemptive |
Melee |
 |
The Chakji Worker was the handmaid to serve the Taoist hermit of the Huang He, but was punished with the Chakji when the Chakji had gone against the Taoist hermit. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Chakji |
20 |
General |
Preemptive |
Melee |
 |
The Chakji was the handmaid to serve the Taoist hermit of the Huang He, but is punished on charges of being covetous of the woman given as the sacrifice and running away. After then, it had the shape of the lizard. It loses the human nature and becomes the demon. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Ghost Bug |
21 |
Melee defense |
Non-Preemptive |
Melee |
 |
The Ghost Bug flies fast and seeks for the prey as the bug monster to live the dryland of the western china. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Devil Bug |
22 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Devil Bug flies fast and seeks for the prey as the bug monster to live the dryland of the western china. It melts the human skin by spitting the gastric juice and sucks in it. The person attacked by the Devil Bug has only the bones and skin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hyungno Ghost soldier |
23 |
General |
Preemptive |
Melee |
 |
The Hyungno Ghost soldier is a kind of the revengeful spirit created when the soldier of the Huns died in the ancient time before the Tang had governed. It appears and disappears near the Donwhang, and attacks all people indiscriminately due to the hatred against the Han race. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hyungno Ghost |
24 |
Magic defense |
Non-Preemptive |
Melee |
 |
The Hyungno Ghost is the existence created by the living of minor demons near the Hyungno Ghost. As it is more intelligent than the Hyungno Ghost soldier, it is very difficult to handle it. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Demon Horse |
25 |
General |
Preemptive |
Melee |
 |
The malignant spirit of the horses killed instead of food by the human who ran out of food or died from the disease wanders about in this world and was called the Demon Horse. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Devil Horse |
26 |
General |
Non-Preemptive |
Melee |
 |
The horses, which wandered about in this world out of the Demon Horses, loses the soul and has the flesh. The Demon Horse without all awarness is called the Devil Horse. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Meek Gun Powder |
27 |
Magic defense |
Non-Preemptive |
Magic |
 |
The Meek Gun Powder is holding the gunpowder to make a hole and work in the cliff. But when attacked, it uses the gunpowder as the attacking weapon. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Earth Ghost |
27 |
Melee defense |
Preemptive |
Melee |
 |
This is the barbarous tribe lived in the waste land. This is small and its face is detestable. Originally it was good, but became violent due to the persecution of the human. It attacks the merchant or traveler passed by the waste land with the blades in two hands. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Meek Earth Ghost |
28 |
Melee defense |
Non-Preemptive |
Melee |
 |
This is submissive and is called the Meek Earth Ghost. This was not raised for the battle, but it becomes very fierce when attacked. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Gun Powder |
28 |
Magic defense |
Preemptive |
Magic |
 |
This is the high-rank Gun power. It attacks the people with the gunpowder. The person who receives the bomb attack is completely demolished. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hyeongcheon guard |
29 |
Melee defense |
Preemptive |
Melee |
 |
When in the past, Hyeongcheon was killed by the Ureuchi, his guards all were killed. After Hyeongcheon revives, his guards also do so and escort him like the shade. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Earth Taoist |
30 |
Magic defense |
Preemptive |
Magic |
 |
The Earth Taoist shows high intelligence and strong spiritual power. It makes various magical attacks by using the power of incantation. It can control the fire and uses the very intimidate fire incantation. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Earth Magician |
30 |
Magic defense |
Preemptive |
Magic |
 |
The Earth Magician has the stronger influence than the Earth Taoist. It possesses the powerful magic to burn out the wide-range area by exploding the power of the fire. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hyeongcheon |
30 |
Melee defense |
Preemptive |
Magic |
 |
Hyeongcheon was the excellent warrior of the foreign tribe in the western china, but he was killed by the Ureuchi of the Tang and thrown away to the waste land. He revives as the monster without a head thanks to the witch doctor of the foreign tribe. He attacks the people to find his own head and holds the only head. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black scorpion |
31 |
General |
Non-Preemptive |
Melee |
 |
The scorpion has the black shell. The black shell of the black scorpion is used for the armor. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Scorpion |
32 |
General |
Preemptive |
Melee/Magic |
 |
The scorpion, which inhabits in the sand of the hot desert, has been evolved. Many people have an eye on the shell due to the high price. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Blood Devil Flower |
33 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Blood Devil Flower governed by the vicious mind makes the people the dead body instead of injuring the human. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Blood Ong |
33 |
General |
Non-Preemptive |
Melee |
 |
Since the Blood Ong is much faster than the Ong, evading them when covered by the group of the Blood Ong is very difficult. As the place the Blood Ong passed is covered with the blood, it is called the Blood Ong. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Blood Death Flower |
34 |
Magic defense |
Preemptive |
Melee/Magic |
 |
It was the elf of the tree settled here in the ancient time, but the ground was desertificated. Thus it did not leave here and became the demon to devour the human to survive. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Ong |
34 |
General |
Preemptive |
Melee |
 |
The Ong is the same system of the Gwichung in the Western China, but has the unique form suitable for the climate of hot desert. The Ong has the strong grouping. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Robber Follower |
35 |
Melee defense |
Non-Preemptive |
Melee |
 |
It is the low-rank subordinate out of the Black Robbers and plays a role of monitoring and scouting the merchants. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Heukyeowa |
35 |
General |
Non-Preemptive |
Melee |
 |
It is practically the sister relation with the Heukyeowa and Black Yeowa. Its bodyshows the black similar to gray. It is less offensive than the Black Yeowa. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Robber Archer |
36 |
Magic defense |
Preemptive |
Melee |
 |
It comes from the foreign tribe of the western china and was the soldier in the ancient Tang Empire. But now it manages to plunder and kill the merchants who pass by the desert and lived in the Tarim Basin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Yeowa |
36 |
General |
Preemptive |
Melee/Magic |
 |
The goblin with the body as smooth as the silk and the red skin lived in the dryland of the west and was called the Black Yeowa. It devours the people approached by concealing the body of the snake in a cloud of dust. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Robber Bowman |
37 |
General |
Preemptive |
Melee |
 |
The monster who is the most skillful in shooting the arrow out of the Black Robbers was called the Black Robber Bowman. They can shoot the arrow far away and correctly and was the threat for the merchant who passed by the Silk Road. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Robber |
38 |
Melee defense |
Preemptive |
Melee |
 |
This monster who comes from the western china was the soldier of the ancient Tang Empire. But now it manages to plunder and kill the merchants who pass by the desert and lived in the Tarim Basin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Small Red Scorpion |
39 |
General |
Preemptive |
Melee |
 |
The scorpions evolved more strongly than the general scorpions lived the deep desert and was called the red scorpion due to its red body color. The Small Red Scorpion out of the red ones is smaller than the red one, but very offensive. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Red scorpion |
40 |
General |
Preemptive |
Melee/Magic |
 |
The scorpions evolved more strongly than the general scorpions lived the deep desert and was called the red scorpion due to its red body color. The size of the red scorpion is twice larger than the scorpion and unimaginably very cruel. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Red-eye Ghost |
41 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Red-eye Ghost inhabits among the huge rockwalls located in the center of the desert. Its shape resembles that of the lizard, but its red eye with the large and strong energy does that of the demon. It lives in the dead ravine and hunts the tiger moth, which passes by the Tarim Basin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Dark-eye Ghost |
42 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Dark-eye Ghost inhabits among the huge rockwalls located in the center of the desert. . Its shape resembles that of the lizard, but its blue eye with the large and strong energy does that of the demon. It lives in the dead ravine and hunts the tiger moth, which passes by the Tarim Basin. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Maong |
43 |
General |
Preemptive |
Melee |
 |
The Maong resembles the Ong of the Tarim Basin and is the mutation with the black wing. It is much more fierce and offensive than the general Ong, and is grouped. As they look like the black cloud when the black Ongs fly together, they were called the black wind of the desert and feared by the people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Small Bunwang |
44 |
General |
Non-Preemptive |
Melee |
 |
The Small Bunwang is a member of the monkey tribe who governs the Hotan.
The Small Bunwang is a bit smaller than the Bunwang, but very nimble. Like the Bunwang, it shows high intelligence and moves together to complement the small physique. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bunwang |
45 |
Magic defense |
Preemptive |
Melee |
 |
The Bunwang is a member of the monkey tribe who governs the Hotan. The relation with the Mujigi is similar the relation of the father and son. It is clever and very violent. The goblins in the neighborhood fear it. It attacks the enemy by using the long arms. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Ultra Blood Devil |
46 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Ultra Blood Devil is the plant-type goblin stronger than the Blood Death Flower. The man cursed by it becomes the living dead body. It cannot move. The care must be taken of the movement of the root. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Golden Spider |
47 |
General |
Preemptive |
Melee |
 |
This is the spider with deadly poison lived in the vicinity of the Hotan. The Golden Spider attacks the animal passed by disguising the yellow golden body in the sand. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
White Spider |
48 |
Magic defense |
Preemptive |
Magic |
 |
This is the spider with deadly poison lived in the vicinity of the Hotan. The White Spider kills the prey dazzled by the splendid external features by stretching the cobwebs. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Mujigi |
49 |
Melee defense |
Preemptive |
Melee |
 |
The Mujigi walks with two legs like the human. It shows high intelligence. The relation with the Bunwang is similar to that between the father and son. This regards all seen in the Karakoram as the enemy. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Ujigi |
50 |
General |
Non-Preemptive |
Melee |
 |
The Ujigi walks with two legs like the human. It shows high intelligence. The relation with the Bunwang is similar to that between the mother and son. This regards all seen in the Karakoram as the enemy. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Ishade |
51 |
Magic defense |
Preemptive |
Magic |
 |
In the middle of the winter, the elf of the snow, Ishade appears. It hates the human who invades its territory. But the people always must be careful of the Ishade when the Karakoram was frozen. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Hashade |
52 |
Magic defense |
Preemptive |
Magic |
 |
In the middle of the winter, the elf of the snow, Hashade appears. The Hashade is the rival of the Ishade. They are not getting along. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Blue-face Spider |
52 |
General |
Non-Preemptive |
Melee |
 |
The Blue-face spider lived the deep area of the Karakoram full of snow storm and cool wave has the blue face like the ice. It is assumed that this was changed from the spider and was evolved and its lifestyle is similar with that of the spider. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
White-face spider |
53 |
General |
Preemptive |
Magic |
 |
The White-face spider lived the deep area of the Karakoram full of snow storm and cool wave has the blue face like the ice. It is assumed that this was changed from the spider and was evolved and its lifestyle is similar with that of the spider. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Penon Fighter |
54 |
Melee defense |
Non-Preemptive |
Melee |
 |
The Penon Fighter is the creature made of the ice and lived in the ice lake of the Himalaya. The Ishyutar made the gigantic military to accomplish the plot. The Penon cuts the enemy mercilessly with the right arm made of the ice blade. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Penon Warriror |
55 |
Melee defense |
Preemptive |
Melee |
 |
The Penon Warriors organized with the powerful ones show the more excellent combat strength than the Penon Fighters. They are skillful in both offense and defense due to the shield in one hand. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Plana |
56 |
Magic defense |
Preemptive |
Magic |
 |
The Plana is the creature the Ishyutar created like the Penon. It cannot make a direct attack like the Penon, but shouts the cool and queer sound and drives the enemy to distraction. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Big Blue Spider |
57 |
Melee defense |
Preemptive |
Melee |
 |
The Big Blue Spider lived in the deep area of the Karakoram is evolved from the Blue-face Spider. Its body became giant to survive in the extreme climate. To maintain the huge body requires a lot of preys. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Sonar |
57 |
Magic defense |
Non-Preemptive |
Magic |
 |
The Sonar has the similar inclination as the Plana, but can control the cold wave apart from the Plana. It controls the cold wave freely and attacks the enemy. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Big White face spider |
58 |
Melee defense |
Preemptive |
Magic |
 |
The Big White face spider lived in the deep area of the Karakoram is evolved from the White-face spider. Its body became giant to survive in the extreme climate. To maintain the huge body requires a lot of preys. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Yeti |
59 |
Melee defense |
Non-Preemptive |
Melee |
 |
The Yeti is very large and its face resembles that of the mammoth. It hates that its territory is invaded and it attacks the people who invade the territory indiscriminately. It can be met in the deep area of the Karakoram. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Devil Yeti |
60 |
General |
Preemptive |
Melee |
 |
The Devil Yeti governs the western area of the Karakoram and leads the Yeti group, as the boss of the Yetis. Its step is very destructive and confronting it by himself will place you big difficulty. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Shakram |
61 |
Melee defense |
Non-preemptive |
Melee |
 |
This is a kind of the Goisa who has lived in the desert of the Taklamakan. This lies in the sand at ordinary times and attack the people suddenly when they appear. Their tooth is very strong. Once the people are bitten and cannot be escaped from it. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Edimmu |
63 |
Magic defense |
Preemptive |
Melee/Magic |
 |
This is a kind of the Goisa who has lived in the desert of the Taklamakan. This lies in the sand at ordinary times and attack the people suddenly when they appear. The Edimmu blows off the sand wind and gives the pains to the people. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Dark Kara |
65 |
General |
Non-Preemptive |
Melee |
 |
The Kara is 10 fishes to protect the eternal tree of the ascetic of the Persia, Ahura Mazda. But the Kara did not prevent the plot of the devil god, Angra Mainyu who intended to destruct the creatures and was banished to the desert of the Taklamakan. Only bone of the Kara becomes the monster to wander about in the desert and assail the human. The Kara with the dark body was called the Dark Kara. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Death Kara |
67 |
General |
Preemptive |
Melee/Magic |
 |
The Kara is 10 fishes to protect the eternal tree of the ascetic of the Persia, Ahura Mazda. But the Kara did not prevent the plot of the devil god, Angra Mainyu who intended to destruct the creatures and was banished to the desert of the Taklamakan. Only bone of the Kara becomes the monster to wander about in the desert and assail the human. The Kara with the red body was called the Death Kara. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Demon Eye |
68 |
Magic defense |
Non-Preemptive |
Melee/Magic |
 |
The Demon Eye inhabits in the desert and is very dangerous. Its shape resembles that of the lizard, but its red eye with the large and strong energy does that of the demon. The Demon Eye lived in the desert of the Taklamakan assails the existences who lose the way and are puzzled, and kill them slowly. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Devil Eye |
70 |
Melee defense |
Preemptive |
Melee/Magic |
 |
The Devil Eye inhabits in the desert and is very dangerous. Its shape resembles that of the lizard, but its red eye with the large and strong energy does that of the demon. The Devil Eye blows off the poison to the existences who lose the way and are puzzled, and kill them slowly. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Feather Cloak |
70 |
Melee Defense |
Non-preemptive |
Melee |
 |
An indigenous inhabitant of Roc Mountain. "Feather Cloak" signifies the indigenous inhabitants wearing sad-looking masks. It has a passive tendency in serving Roc. It uses a wooden boomerang-type weapon. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Soldier |
71 |
Melee defense |
Preemptive |
Melee |
 |
The prosperous civilization existed in the Taklamakan. But this civilization did not know the preciousness of the water and abuse it. Finally the civilization was ruined and disappeared. The souls wandered about in the Taklamakan. The Niya Soldier was the malignant spirit acted as the soldier in the civilization. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Black Eagle |
72 |
Magic Defense |
Non-preemptive |
Melee/Magic |
 |
A race of eagles that has lived on Roc Mountain. A little larger than typical eagles, the Black Eagles has lived on Roc Mountain for a long time. They harass humans at an incredible speed. They enjoy picking out and eating human hearts once the victim has been attacked and killed. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Guard |
73 |
Melee defense |
Non-Preemptive |
Melee |
 |
The Niya Guard was the member of the bodygaurd specially selected to protect the Niya. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Feather Mask |
73 |
Melee Defense |
Preemptive |
Melee/Magic |
 |
An ancient indigenous inhabitant that has been living on Roc Mountain since before the place was named as such. It wears fabric clothes made of feathers and wears a wooden mask, showing varying inclination depending on the type of the mask. They consider the coming of Roc to the mountain where they live to be the will of God and devote themselves to Roc as equal to God |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Sniper |
74 |
General |
Non-Preemptive |
Melee |
 |
The Niya Sniper was the special soldier taking charge of killing the prominent person of the enemy. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Shaur |
75 |
General |
Non-preemptive |
Melee/Magic |
 |
A race of evolved wild goats that used to inhabit around Roc Mountain. They are fundamentally docile but will vehemently attack anyone who attacks them. It is said that those who have been struck even once by a Shaur's sword trembles even at the sight of the sword. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Hunter |
76 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Niya Hunger made a living in hunting in ordinary times and became the soldier in the wartime. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Goat |
76 |
Magic Defense |
Preemptive |
Melee |
 |
A race of evolved wild goats that used to inhabit around Roc Mountain. They are fundamentally violent and attack enemies on sight. Although they don't move in groups because of their violent nature, those who scoff at them for being alone are bound to have their blood shed. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Mage |
77 |
Magic defense |
Preemptive |
Magic |
 |
The Niya Mage was a member of witch doctor who researched the incantation under the direct control of the royal family. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Wing Tribe |
78 |
General |
Non-preemptive |
Magic |
 |
Roc used its own feathers and created this race to fight humans. They have the human body with the head of an eagle. With wings on the back, they attack people with a brow from the sky. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Shaman |
78 |
Magic defense |
Preemptive |
Magic |
 |
The Niya Shaman was the witch doctor to take charge of the ancestor worship of the royal family. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya Royal Guard |
79 |
Melee defense |
Preemptive |
Melee |
 |
The Niya Royal Guards took charge of the guarding of the palace as the direct bodyguard of the palace. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Wing Tribe Guardian |
80 |
Melee Defense |
Preemptive |
Melee/Magic |
 |
Specially elected hybrid birds for their outstanding skills, they have a strong body because they are created with the hardest and the most deep-rooted Roc feathers of them all. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Niya General |
80 |
Melee defense |
Non-Preemptive |
Melee |
 |
The Niya Generals was the commanders who led the direct bodyguards of the kingdom. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Soldier |
81 |
Melee defense |
Preemptive |
Melee |
 |
In the powerful imperial military of the Qin dynasty was a unit that annihilated enemies with fist duels. Of this unit, the warriors who used the Eight Absolutes Style were notorious for suppressing the enemy with their powerful martial arts skills and seal enemies' movements. Tomb Soldiers were constructed based on these warriors who used the Eight Absolutes Style. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Qin-Tombstone |
81 |
Magic defense |
Preemptive |
Melee |
 |
The inside of the Qin-Shi Tomb is decorated with innumerable golems and décor. There is some décor that gained great power by being in the presence of these golems over an extended period of time absorbing their power. These are called Qin-Tombstone. As the golems awoke, these demons also began moving and now they wander aimlessly around the Qin-Shi Tomb. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Warrior |
82 |
Melee defense |
Preemptive |
Melee/Magic |
 |
In the powerful imperial military of the Qin dynasty was a unit that annihilated enemies with fist duels. Of this unit, the warriors who used the Great Absolute Style used energy attacks both long and short range, throwing enemies into confusion. Tomb Warriors were constructed based on these warriors who used the Great Absolute Style. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Antinoke |
82 |
General |
Non-Preemptive |
Melee/Magic |
 |
This half-human and half-beast monster has the head of a goat with large horns twisted in a spiral, the muscular human body with no hair, and hairy legs that are slightly bent. They wear claws with sharp blades. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Shi-Tombstone |
83 |
Magic defense |
Preemptive |
Magic |
 |
The inside of the Qin-Shi Tomb is decorated with innumerable golems and décor. There is some décor that gained great power by being in the presence of these golems over an extended period of time being assimilated to their power. These are called Shi-Tombstone. As the golems awoke, these demons also began moving and now they attack intruders into the tomb just like the golems. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Guard |
83 |
Melee defense |
Preemptive |
Melee |
 |
In the powerful imperial military of the Qin dynasty was a unit that annihilated enemies with fist duels. In this unit, there were those who learned combat martial arts called the Imperial Style which synthesized all the strengths of all martial arts. These warriors, with powerful martial arts skills that enabled them to take on multiple enemies alone, jumped into the enemy camps to strike at their core. Tomb Guards were constructed based on these warriors who learned the Imperial Style. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Antelope |
83 |
Melee Defense |
Preemptive |
Melee/Magic |
 |
A race of evolved wild goats that used to inhabit the surroundings of Roc Mountain. They are violent and unreservedly attack people on sight with their claws. Antelope’s gigantic horns are powerful enough to knock down an elephant with a single blow. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Archer |
84 |
Melee defense |
Preemptive |
Melee/Magic |
 |
The soldiers of the Qin dynasty were outstanding in their swordsmanship and martial arts skills but, above all, they were excellent in their handling of bows. Of these soldiers, there were some who possessed strength powerful enough to fire the arrow to the end of the heavens. Tomb Archers
are golems based on these soldiers. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Bloody Tombstone |
84 |
Magic defense |
Preemptive |
Magic |
 |
The inside of the Qin-Shi Tomb is decorated with innumerable golems and décor. There is some décor that gained great power by absorbing the golems' power of destruction. These are called Bloody Tombstone. Although these demons also began moving as the golems awoke, the power of destruction drives them to crave the blood of the living. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Wing Tribe Chaser |
85 |
General |
Non-preemptive |
Melee |
 |
Created with Roc's old feathers that ride the wind well, their quickness and inconspicuous colors allow them to approach their enemies unnoticed and annihilate them. Unlike Wing Tribe, they hold a spear. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Bowman |
85 |
Melee defense |
Preemptive |
- |
 |
The soldiers of the Qin dynasty were outstanding in their swordsmanship and martial arts skills but, above all the others, they were excellent in their handling of bows. Of these soldiers, there were some who possessed strength powerful enough to almost destroy the heavens. Tomb Bowman are golems based on these soldiers. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Stone Ghost |
86 |
General |
Preemptive |
Melee |
 |
During the Qin dynasty, the imperial palace raised lions for the protection of the palace as well as the prosperity of the empire. Statues were made in the likeness of these lions to protect the Qin- Shi Tomb. Of these lion statues, ones made of basalt is called the Stone Ghost. These Stone Ghosts are now protecting the Qin-Shi Tomb after awaking along with the golems. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Hunter |
86 |
Melee defense |
Preemptive |
Melee/Magic |
 |
The soldiers of the Qin dynasty were outstanding in their swordsmanship and martial arts skills but, above all the others, they were excellent in their handling of bows. Of these soldiers, there were some who possessed strength powerful enough to almost annihilate the heavens. Tomb Hunter are golems based on these soldiers. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Wing Tribe Attacker |
87 |
Magic Defense |
Preemptive |
Melee/Magic |
 |
Specially elected hybrid birds for their outstanding skills, they boast great strength because they are made with the tough, blue feathers from the deep ends of Roc's tail. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Ghost |
87 |
General |
Preemptive |
Melee |
 |
During the Qin dynasty, the imperial palace raised lions for the protection of the palace as well as the prosperity of the empire. Statues were made in the likeness of these lions to protect the Qin-Shi Tomb. Of these lion statues, ones made of granite is called the Tomb Ghost. These Tomb Ghosts are now protecting the Qin-Shi Tomb after awaking along with the golems. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Rocky |
88 |
General |
Preemptive |
Magic |
 |
Roc's younglings. They were born from Roc and thus have inherited the blood. Although they are not even half the size of Roc, they are huge compared to normal birds. Their appearance is somewhere between that of an eagle and that of a raven. Still much young, although they are not as intelligent as Roc, their sharp beak and claws are sufficient to make people tremble. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Royal Soldier |
88 |
Melee defense |
Preemptive |
Melee/Magic |
 |
In the past, Emperor Qin-Shi issued a mandate to select top soldiers from the imperial army to guard himself. Royal Soldiers are golems constructed based on the soldiers who were selected to guard the emperor from 100 steps away. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Spirit |
88 |
General |
Preemptive |
Melee |
 |
During the Qin dynasty, the imperial palace raised lions for the protection of the palace as well as the prosperity of the empire. Statues were made in the likeness of these lions to protect the Qin-Shi Tomb. Of these lion statues, ones made of marble is called the Tomb Spirit. These Tomb Spirits are now protecting the Qin-Shi Tomb after awaking along with the golems. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Royal Guard |
89 |
Melee defense |
Preemptive |
Melee/Magic |
 |
In the past, Emperor Qin-Shi issued a mandate to select top soldiers from the imperial army to defend himself. Royal Guard are golems constructed based on the soldiers who were selected to defend the emperor from 50 steps |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Royal Warrior |
90 |
Melee defense |
Preemptive |
Melee/Magic |
 |
In the past, Emperor Qin-Shi issued a mandate to select top soldiers from the imperial army to guard himself. Royal Warrior are golems constructed based on the top soldiers who were selected to protect the emperor from 10 steps away. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Bug |
90 |
General |
Preemptive |
Melee/Magic |
 |
These demons were once little insects living in the Qin-Shi Tomb. They were transformed into demons due to the powerful energies of BeakYung. Although normally docile, they are known to confuse and defeat the enemy with incredibly fast speed when provoked. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Slave |
91 |
General |
Preemptive |
Melee/Magic |
 |
Ordinary snakes accidently ate Bi-Yung became powerful entities known as Tomb Snake Slave. Tomb Snake Slave, with negligible intelligence, were wreaking havoc in the human world and then being slain. Moved with pity, BeakYung gathered them and brought them to her own lair and commanded them to guard the entrance to the cave. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Beetle |
91 |
General |
Preemptive |
Melee/Magic |
 |
These demons were once little insects living in the Qin-Shi Tomb. They were transformed into demons due to the powerful energies of BeakYung. They decimate their enemies with needles hidden in their body. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Woman |
92 |
Magic defense |
Preemptive |
Magic |
 |
Among the Tomb Snakes created by BeakYung, Tomb Snake Woman possess weak attack powers. While they do not engage mainly in combat, they are responsible for maintaining the endurance of their own kind and strengthening them. Because they are the weakest of all Tomb Snakes , they are not as formidable in combat. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Pest |
92 |
General |
Preemptive |
Melee |
 |
These demons were once little insects living in the Qin-Shi Tomb. They were transformed into demons due to the powerful energies of BeakYung. They can hide their own presence and lay ambush on their enemies. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snakeman |
93 |
General |
Preemptive |
Melee/Magic |
 |
Ordinary snakes accidently ate Bi-Yung became powerful entities known as Tomb Snakeman. Of these, Tomb Snake selected ones with higher intelligence and strengthened them. These are Tomb Snakeman. Because of the effect of BeakYung, these snakes came to possess a special power to turn enemies into zombies. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Lady |
94 |
Magic defense |
Preemptive |
Magic |
 |
Born with a mouthful of venom from BeakYung’s body, Tomb Snake Lady are capable from birth to handle venom as well as to cure status anomalies with the power of the white viper’s blood. Hence, one must be cautious even in breathing near a Tomb Snake Lady. Anyone who attacks them with status anomalies will see their own folly. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Demon |
94 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Cold Snake Spirit is an entity that BeakYung created by infusing her own enchanted scale with a tiger that lives in a cold region with the power of the cold. This Snake is able to cast powerful magic with its own cold powers and the enchantment of BeakYung. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Servant |
95 |
General |
Preemptive |
Melee/Magic |
 |
Tomb Snake Servant were once ordinary snakes that were later raised by the Tomb Snake, reared on BeakYung and specially formulated medicine. The powers of Tomb Snake Servant are almost the same as that of the Tomb Snake. Fiercely loyal to the Tomb Snake, Tomb Snake Servant are ready to sacrifice their own lives to protect The Tomb Snakes. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Devil |
96 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Tomb Snake Devil is an entity that BeakYung created by infusing her own enchanted scale with a tiger that used to roam freely at the peak of the Ch’angpai Mountain. This Snake is able to cast powerful magic with its own wind powers and the enchantment of BeakYung. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Worker |
97 |
Melee defense |
Preemptive |
Melee |
 |
Born with a mission to protect the Tomb Snake, Tomb Snake Worker’s protects their own kind with powerful protective abilities. Putting others of their kind before themselves, these Tomb Snake mercilessly swing their swords at intruders who would attack other Tomb Snake. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Mistress |
97 |
Magic defense |
Preemptive |
Magic |
 |
Tomb Snake Mistresses are the more intelligent of all BeakYung’s creations. They have the ability to create an illusion of themselves and strengthen all Tomb Snake around them. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Master |
98 |
Melee defense |
Preemptive |
Melee/Magic |
 |
The most reckless of all Tomb Snake, Tomb Snake Master guide other Tomb Snakes to the afterlife when they die. One must be careful in encountering a Tomb Snake Master as one may find him/herself being dragged to the afterlife. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Soul |
98 |
Magic defense |
Preemptive |
Melee/Magic |
 |
The Tomb Snake Soul is an entity that BeakYung created by infusing her own enchanted scale with a tiger that lives near a volcano with the power of the flames. This Snake is able to cast powerful magic with its own fire powers and the enchantment of BeakYung. |
|
Image |
Name |
Lv |
Defense type |
Offence type |
Offence method |
 |
Tomb Snake Lord |
99 |
Melee defense |
Preemptive |
Melee |
 |
The most powerful of all Tomb Snake, Tomb Snake Lord created by BeakYung. Tomb Snake Lord is very powerful and his power described as “power that could break heaven in half.” Therefore even other Tomb Snakes are afraid of him |
|
|
|
|